A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
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Updated
Feb 25, 2019 - C++
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
Toolkit for working with RADIANCE for the ray-trace modeling of Bifacial Photovoltaics
High-Performance BitTorrent Tracker written in C++
Differentiable Point Radiance Fields Rasteriser for Novel View Synthesis
Python scripts and Jupyter Notebooks to download and preprocess VIIRS DNB Nighttime Lights data.
A Grasshopper plugin to connect with Radiance through SSH
Framework for lighting and energy simulation using Radiance and EnergyPlus
SketchUp Extension for performing Radiance lighting analysis
Building Operating Smart System
Rendering, Animating and Meshing Actors with NeRF
Your 2020 3D happy place for online browsing of building data files
Generate 3D triangulated mesh of an arbitrary prism with caps
A grasshopper script used to simulate daylighting in buildings, at Tegnestuen Vandkunsten.
Annual Radiance HDR image renderings and analysis
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