playdate-console
Playdate is a handheld video game console developed by Panic.
The device features a mechanical crank and a 1bit black-and-white screen that operating like e-paper but can produce up to 60 FPS.
Official SDK is openly available, supports C, C++ and Lua languages and includes simulator.
Games are created using SDK can be freely sideloaded to the device.
Here are 70 public repositories matching this topic...
🦀 Starfield simulator (not the game) for the Playdate
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Feb 14, 2024 - Rust
Starfield simulator (not the game) for the Playdate
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Feb 4, 2024 - C
Notes on the PDX / PDZ Files
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Nov 30, 2023
port of nim bindings benchmark, which in itself is a port of the lua benchmark
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Dec 6, 2023 - C
Basic example project for the Playdate SDK
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Nov 21, 2022 - Lua
RetroTime for playdate is a game containing 8 retro based games playable in 3 game modes being Retro Carousel, Time Attack and Lives mode.
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Jan 14, 2024 - C
Demo of Triangle geometry motion for Playdate
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Apr 20, 2023 - Lua
icons for playdate games not having them
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Dec 8, 2023 - HTML
A simple countdown for my plaster cast removal! This is my first creation using the Playdate SDK (https://play.date/) and there's much room for improvement!
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Mar 4, 2024 - Lua
A Remake of the gravnic game from inside the NES puzznic game
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Jan 29, 2024 - C++
Puzzle Land is a remake of the gameboy game Daedalian opus also known as puzzle road in japan.
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Jan 29, 2024 - C
🦀 Falling Sand smulator for the Playdate
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Jan 24, 2024 - Rust
Template for making a Playdate game with Rust + Nix
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Jan 22, 2024 - Nix
🦀 Playdate game in which you have to drive a train to Ciampino
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Feb 26, 2024 - Rust