iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |
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Updated
Aug 21, 2024 - C++
The Game Boy was a line of handheld gaming devices created and sold by Nintendo. Typically development of the Game Boy done today includes homebrew games, emulator building, and preserving code and coding techniques.
iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |
mGBA Game Boy Advance Emulator
Game Boy emulator written in Python
A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.
Disassembly of Pokémon Red/Blue
Game Boy and Game Boy Color emulator written in C
A web-based frontend for RetroArch
Game Boy / Game Boy Color Emulator Library, 🎮written for WebAssembly using AssemblyScript. 🚀Demos built with Preact and Svelte. ⚛️
A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
A Game Boy research project and emulator written in Rust
Game Boy / Gameboy Color emulator for macOS, Windows, Linux, BSD and RetroArch.