pbrt
Here are 39 public repositories matching this topic...
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...
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Jan 29, 2024 - Rust
Physically-based CPU and GPU ray-tracer
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Oct 19, 2024 - C++
BRDF LUT generation for PBR Pipelines
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Nov 6, 2017 - HTML
Experimental Physically Based Renderer
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Mar 2, 2020 - C++
An offline ray tracing-based renderer for fun
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May 27, 2021 - C++
A toy raytracer written in Rust based on PBRT
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Jul 3, 2022 - Rust
A photorealistic 3D-renderer written in Java
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May 8, 2024 - Java
A simple and fast parser for PBRT v3 files
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Dec 29, 2023 - C++
Ray Tracing on Metal / macOS
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Aug 6, 2022 - Metal
Implementation of PBRT in rust based on the C++ version by Matt Pharr, Grep Humphreys, and Wenzel Jakob.
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Jun 21, 2022 - Rust
Extension of pbrt-v3 implementing the SIGGRAPH NA 2023 paper "A Practical Walk-on-Boundary Method for Boundary Value Problems"
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Jul 26, 2023 - C++
SmartPBR为一个帮助运维人员快速自动化安装策略路由服务,主要企业使用LINUX网关策略路由组网环境。
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Mar 27, 2017 - Shell
Physically Based Rendering Scenes
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Oct 2, 2021
An interactive GPU path tracer from scratch written in C++ using CUDA and OpenGL
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Oct 22, 2024 - C++
a simple physically based rendering renderer.
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Jun 2, 2021 - C++
Physically based ray tracer in Nim
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Jun 21, 2018 - Nim
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