𝑛-Body and Extended Body Gravitation for Kerbal Space Program
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Updated
Oct 16, 2024 - C++
𝑛-Body and Extended Body Gravitation for Kerbal Space Program
UIUC/PPL version of ChaNGa
C++17 N-body Barnes-Hut on heterogeneous hardware architectures
3D graphical newtonian celestial bodies simulator.
N-Body simulation using Axolote Engine
A symplectic integrator for orbital mechanics
N-body simulator using bruteforce method using docker for calculations
N-body space simulator that uses the Runge-Kutta 4 numerical integration method to solve two first order differential equations derived from the second order differential equation that governs the motion of an orbiting celestial. Also has preset demos for two-body and three-body circular orbits which use parametric equations. Uses the SFML (Simp…
252-0546-00L - Physically-Based Simulation in Computer Graphics
Real-time Barnes-Hut Simulator. Quadtree implementation with pointer based node representation in c++, visualized using OpenFrameworks
Sombrero is my A-Level Computer Science project focusing on the simulation of the N-Body Problem
N-Body simulations made in C++ with OpenGL (Bruteforce, Barnes-Hut, GPU)
Watch in realtime as your solar system evolves!
Koslet is a screensaver based on my n-body simulator Dots
N-body problem using Verlet and 4th Order Runge-Kutta integrator
N-body Galaxy Simulator
This repository contains my final submission for the COMP3577 Parallel Scientific Computing I module assignment at Durham University in the academic year 2022/2023. The project focuses on exploring the N-body problem. Final grade received was 75/100.
A (very) tiny physical engine based on Newton's framework which shows you gravity. Messy and will be rewrite soon.
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