DikuMUD III using HTML and websockets.
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Updated
Jun 9, 2024 - C++
DikuMUD III using HTML and websockets.
A network accessible, multi-user, programmable, interactive system for the creation of LambdaMOO style MOOs / MUDs.
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A unified engine for building text adventures and MUDs with batteries included.
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[Deprecated] This engine is no longer in development, a new engine is currently being developed and will be made available shortly. InfectEngineV2 is a reboot of the InfectEngine utilizing a hybrid of ROM24, CombatMUD, and InfectEngineV1. CombatMUD and InfectEngineV1 are ground up mudbases entirely programmed in C++ and LUA. This is a open sourc…
A C++ MUD server inspired by the classic 1990 MUD "Shattered World"
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