3D game created from scratch similar to Wolfenstein 3D, where I explored the world of raycasting, using C and the minilibx library.
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Updated
Jun 26, 2024 - C
3D game created from scratch similar to Wolfenstein 3D, where I explored the world of raycasting, using C and the minilibx library.
Simple 2D game using the minilibx library and C.
This project is a very small 2D game. Its purpose is to make you work with textures, sprites, and some other very basic gameplay elements.
42 Project about ray casting
42 Project to get familiar with graphical libraries
Creating a 2D game.
Codam's own fixed, functioning and open source alternative of the miniLibX. MLX42 is a simple cross-platform graphics library running on GLFW and OpenGL.
Create a vibrant 2D game using Minilibx in C. Minilibx's simplicity streamlines graphics programming, offering a focused platform for dynamic game development. Unleash creativity with pixels, windows, and user interactions, mastering 2D game design effortlessly.
This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable you to explore ray-casting. The goal be to make a dynamic view inside a maze.
Conway infamous game of life with MiniLibX library
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