flwmxd / LuxGI Star 239 Code Issues Pull requests Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing ) opengl game-engine vulkan global-illumination raytracing sdf ray-tracing denoising realtime-renderer svgf hybrid-renderer realtime-raytracing ddgi sdfgi sdfddgi Updated May 15, 2024 C++
ZijingPeng / DXR-Hybrid-Rendering Star 55 Code Issues Pull requests A hybrid rendering pipeline that combines rasterization and raytracing stages to generate real-time effects. hybrid-renderer Updated Dec 25, 2020 C++
yknishidate / vulkan-minimal-hybrid-rendering Star 12 Code Issues Pull requests Vulkan Minimal Hybrid Rendering game cpp graphics rendering vulkan raytracing hybrid-renderer Updated Aug 29, 2022 C++