A feature packed and fully commented Super Mario engine for GameMaker: Studio 1.4.
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Updated
Dec 18, 2020 - Game Maker Language
GameMaker Studio is a cross-platform game engine developed by YoYo Games. It is primarily used to make 2D games via a drag-and-drop visual programming language or a scripting language known as Game Maker Language.
A feature packed and fully commented Super Mario engine for GameMaker: Studio 1.4.
💡 Simple GameMaker lighting
A GML supplement library for GMS 2.3+
A metroidvania engine made in Game Maker Studio 2
A RenderDoc settings file generator for GameMaker: Studio 2 projects.
💀 GameMaker skeleton animation
📖 GameMaker Library Extensions
An efficient bullet hell library made for Gamemaker Studio 2.3.0.
Fan engine for the addictive video game series BIT.TRIP
Adds a vector2 structure for the game engine GameMaker Studio 2
A collection of useful GML scripts for Game Maker Studio.
Syntax highlighting for GML (Game Maker Language) files in Notepad++
Game Maker Language with types (2.3 beta)
A collection of free GameMaker assets/projects - Moved to: https://codeberg.org/pikku-a/gamemaker-assets
💡 A game where you're a blur of light trying to escape an encroaching darkness made for the 2012 GameMaker Steam Workshop.
A complete 2D physics-based mobile game with 100+ level, developed with Game Maker
TCC - IFSP Campus Salto
My nestalgic gamemaker version of Sim City 1991 for snes.
Created by Mark Overmars
Released November 5, 1999