You can play the Syrian Persis board game against my AI agent that was built with Expectiminimax Algorithm
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Updated
Jun 15, 2024 - C#
You can play the Syrian Persis board game against my AI agent that was built with Expectiminimax Algorithm
2048 with expectimax for the autoplay (botSolver/AI)
基于 Expectiminimax 的西洋双陆棋博弈,参考了alexandremartens 、chanddu等大佬的有关项目
A rust implementation of the famous 2048 game
Simplified Monopoly board game, that is played by 2 expectiminimax agents.
Course in Artificial Intelligence for the Winter semester 2022 - 2023 in Informatics, NKUA
A 2D JavaFX implementation of one of the most popular and old board games. The AI player's moves are calculated using the expectiminimax algorithm.
A Backgammon bot which calculates its move using expectiminimax algorithm along with *-alpha-beta pruning.
Durak (classic, 2 players) game implemented using Expectimax algorithm.
Implementation of a game called "Close the sector"
2048 Pseudo AI | 15-112 Term Project (Spring 2019)
The Royal Game of Ur with expectiminimax AI.
AI 2048 solver
Implementations of artificial intelligence agents that plays Pac-Man
I.A. utilizando estratégias de busca ("Expectiminimax" e "Monte-Carlo tree search") para jogar dominó com dois jogadores.
Implemented Adversarial Search Algorithms - Expectimax, Minimax and Alpha-Beta Pruning.
Implementation of the game of Yahtzee using the expecti-minimax algorithm
Implemented a expectiminimax agent (2-ply search) with alpha – beta pruning and forward pruning (to reduce the branching factor in the game tree) to determine the best move give the state of the board.
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