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ezTime — pronounced "Easy Time" — is a very easy to use Arduino time and date library that provides NTP network time lookups, extensive timezone support, formatted time and date strings, user events, millisecond precision and more.
This is an engine that I initially started building after taking a game coding class in high school to learn how the underlying systems of Unity / game engines in general worked.
This is an interrupt based button event library for the ESP32. It enables binding user defined actions to button events including 'Key Down', Key Up' , 'Key Press', 'Long Key Press' 'AutoRepeat Press' and 'Double-Click'. The actions associated it these events may be executed Asynchronously, Synchronously, or a Hybrid between the two.
TimerEvent provides an easy way to trigger functions every set time and is a non-blocking alternative to delay() function. TimerEvent is based on TimedAction 1.6 by Alexander Brevig ([email protected]). It is updated to work with Arduino IDE 1.8.5.
An audio-visual library supports processing audio and video files, a graphics library can load a variety 3D mesh file formats into a generic in-memory representation, and the core library of Gazebo Common contains functionality that spans Base64 encoding/decoding to thread pools.