An ECS (Entity Component System) for Python
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Updated
Aug 21, 2024 - Python
An ECS (Entity Component System) for Python
ensy - A very simple Entity System for JavaScript
Zay-ES is a Java-based high-performance entity-component-system.
Heavily modified engine fork of Nvidia's Q2RTX. https://discord.gg/6Qc6wfmFMR
Poïesis game in C++, with custom engine (with entity system and particle physics) using SDL - Grow, complexify, survive.
Small Javascript framework for canvas animations including an entity system
A fast, simple, open-source ECS library for C++
The Reactive Semantic Entity Component System is meant to be the core of the game engine which represents the game state as the one and only truth using entities and semantic relations in a graph that controls and runs the game logic using reactive technologies.
ECS(Entity-Component-System) for Python, simple and flexible
Entity system used for AbyssEngine
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