A Unity DOTS framework for my personal projects
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Updated
Jun 22, 2024 - C#
A Unity DOTS framework for my personal projects
Unity packages and demos—emphasizing ECS, jobs and the Burst compiler—by Reese and others.
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.
DMotion - A high level Animation Framework for Unity DOTS
A fully dynamic planar navmesh for Unity supporting agents of any size
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
Burst compatible Octree and Quadtree for Unity
Extremely fast LINQ aggregation operations implementation optimized by Burst Compiler
Latios Space Shooter Sample - an open Unity DOTS Project using the Latios Framework
Basic Character Controller Using ECS and Unity.Physics Packages
Sample project for NSprites package
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