GDI, OpenGL and Direct3D 9 re-implementation of the DirectDraw API for classic 2D games for better compatibility with Windows 2000, XP, Vista, 7, 8, 10, 11, Wine (Linux/macOS/Android) and Virtual Machines
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Updated
Aug 24, 2024 - C
GDI, OpenGL and Direct3D 9 re-implementation of the DirectDraw API for classic 2D games for better compatibility with Windows 2000, XP, Vista, 7, 8, 10, 11, Wine (Linux/macOS/Android) and Virtual Machines
Fixes for Diablo II's video mode and display issues.
DirectDraw (ddraw.dll) 8-bit (256 Colors) Palette Emulator
Need For Speed: High Stakes (Version 4.50) + Modern Patch
Hooking DirectDraw API to draw an overlay over DirectX applications using Windows GDI
Need For Speed: Hot Pursuit + Modern Patch
A fan-remake of the classic strategy and platform game for MS-DOS and the Commodore Amiga. This version is extremely old, obsolete and for reference only. It is NOT the latest version of this game and was only designed for Win9x/XP 32-bit systems and will not run properly on Win7 and later because of Explorer highjacking 8-bit palette changes.
A DirectDraw wrapper/DLL proxy for NBA Hangtime intended to enable running in windowed mode.
Source code to the 1997 Sierra strategy/RPG Birthright: The Gorgon's Alliance
A Breakout clone written in C++/CLI using DirectX 8, complete with level editor written in C#.
Sudden Strike Resource War 2.4
dxguid.lib
4x4 Evolution (Build 57)
Light-weight DirectX 1-7, 8, and 9 wrappers.
This aim of this project was to write a framework which provides all the common underpinning needed for demonstrating pixel manipulation effects, via GDI or DirectDraw, under a managed context in a Microsoft Windows environment.
Very old project (Dec 2005) insipired on Chicken Invaders, VB6 and Direct Draw 7
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