aka ogre v2 - scene-oriented, flexible 3D C++ engine
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Updated
Jul 20, 2024 - C++
aka ogre v2 - scene-oriented, flexible 3D C++ engine
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
Drop-in replacement for Vulkan shared library, for older hardware compatibility
Unfinished, experimental d3d11.dll wrapper for intercepting DirectX 11 function calls.
Space-game oriented rendering engine
Run DirectX 8 programs in DirectX 11
Loads and renders Return To Castle Wolfenstein maps
DirectX Guide
🌠 Simple app to play around with DirectX with an ECS architecture
Direct3D 9 to 11 sharing demo
[Old engine] We moved to Surge https://discord.gg/35DgEhZ8J7
Simple Direct3D11 Test Environment for practicing hooking
Portable C++17 libraries for video/real-time projects and games: window/renderers/filters/input, cpu/monitor info, io/encoders/json, math/search/sort, patterns, timers...
Zinek Engine, multi-threaded, customizable, extendable game engine with editor framework.
Forked from yabadabu/dx11_video_texture; You can use this sample code to render mp4 files base D3D11 VideoProcessor; Caution! Using nv12 format to render 1080p video has issues, need to fix.
Kepler - Game Engine based on Direct3D 11 for Windows
Projeto C++/CLI que implementa as APIs nativas do Windows para Gráficos, Áudio, Vídeo e Imagens.
Dungeon Stomp in beautiful 4k
Simple multiplayer 2D game currently under development .
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