direct3d11
Here are 11 public repositories matching this topic...
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
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Sep 30, 2024 - C#
This example uses the Vortice.Direct3D11 library to draw primitives in a WinForms window.
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Sep 27, 2024 - C#
An experimental graphics abstraction layer for C#, supporting Direct3D 11, Vulkan (coming soon), and OpenGL.
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Sep 2, 2024 - C#
Demo of Direct2D UI library
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Sep 20, 2023 - C#
This is a simple demo project that demonstrates how to use the UnityTextureReaderD3D package to access and read pixel data from Direct3D11 and Direct3D12 textures in Unity.
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Apr 6, 2023 - C#
UnityTextureReaderD3D is a plugin package for Unity that enables easy access to pixel data from Direct3D11 and Direct3D12 textures. The package includes native plugins for both APIs, providing efficient texture reading without the need for additional scripts or workarounds.
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Apr 6, 2023 - C#
Direct3D model editor
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Jan 27, 2022 - C#
Direct2D Image editor
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Jan 27, 2022 - C#
Tool and library for hooking graphics APIs using CoreHook
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Jan 7, 2019 - C#
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