A template for developing Nintendo DS homebrew in Visual Studio Code.
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Updated
Oct 14, 2019 - Makefile
A template for developing Nintendo DS homebrew in Visual Studio Code.
DeSmuME Aspect Ratio is an automated aspect ratio based resizing method for DeSmuME for playing in specific Aspect Ratios
Convert between DSV (DeSmuME save file) and SAV/SRM formats.
Advanced port of DeSmuME for Nintendo Switch
This plugin automatically puts DeSmuME into full screen mode.
Welcome to the Universal DS Lua Script repository! This library is designed to provide a simple and efficient way to manage Nintendo DS scripts for emulators DeSmuME and the MelonDS core in Bizhawk. It automatically detects the ROM that is loaded into the emulator, and runs the associated scripts for it.
DeSmuME-git packaged as a flatpak (superseded by: https://github.com/flathub/org.desmume.DeSmuME)
external assistance deciding your best play when battling Mr. Game at a round of Voltorb Flip.
Allows to solve Nintendo DS Professor Laytons puzzles and minigames.
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