A system to patch your content files.
content
files
c-plus-plus
gamedev
bundler
diff
compression
xdelta3
game-development
folders
delta-compression
delta-encoding
xdelta
scarab
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Updated
Nov 11, 2017 - C++
A system to patch your content files.
Source code of "Density-Based Geometry Compression for LiDAR Point Clouds", accepted by EDBT'23 - By Xibo Sun and Prof. Qiong Luo
MPI user-level checkpoint library
Hybrid text compression pipeline using Burrows Wheelers Transform, Huffman encoding, Run-length encoding, Lempel-Ziv-Welch compression and Delta encoding
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