CSE423
-
Updated
Dec 3, 2023 - Python
CSE423
A Quadtree class for JS/ES
path tracer with a dynamic bvh implementation
Graphical Programming with ThreeJS - main classes for graphics pipeline, computer graphics techniques: geometry and normals calculation for complex models, lighting and shadows, runtime UV coordinates, bump mapping, surface smoothing, UI, skybox, reflections, finite state machine, aabb colliders, particles system
Semester project for my 3D Computer Geometry & Vision course.
aabb collision detection on löve2d
Raytracer Optimization (ESC Assignment)
Linear algebra mathematics C++ library. (float3, float4, float4x4, quat, ray, etc.)
Vainilla OpenGL and Glut. OBJ Reader + 3D transforms + Bezier + Phong model
Spatial Query Service for Forge Viewer. Get minimal DBIDs for a floor/room/section-box
3D collision detection written in golang
WebGL app using ThreeJS to explore computer graphics techniques: geometry and normals calculation for complex models, lighting and shadows, runtime UV coordinates, bump mapping, surface smoothing, UI, skybox, reflections, finite state machine, aabb colliders, particles system
Simple implementation of AABB collision algorithm in C++ using SFML for graphics
A Simple Skydiving Game built using OpenGL and C++ as a part of the University Undergraduate Mini Project
Quadtree and AABB (Axis-Aligned Bounding Box) implementation
Add a description, image, and links to the aabb topic page so that developers can more easily learn about it.
To associate your repository with the aabb topic, visit your repo's landing page and select "manage topics."