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Cross-platform PeerTalk implementation in Rust

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Cross-platform PeerTalk Implemented in Rust

This implements the ability to negotiate a network connection over USB to iOS devices via Apple's USB muxer. This can work across platforms assuming iTunes or Apple Mobile Supprot is present. May work with open source usbmuxd/libimobiledevice on linux, but is untested.

Based on PeerTalk by Rasmus Andersson

Usage

This just provides the necessary code for the host (mac/windows) side to detect an iPad/iPhone & negotiate a connection to the device if it's listening.

  1. iOS app sets up a TCP listener on a known port
  2. Host app uses peertalk to wait for device to be plugged in
  3. Upon plug, tell peertalk to establish a connection to the device with the port used in step 1
  4. You'll have a ready to use TcpStream upon success

Status

  • Basic device listen protocol work started
  • macOS/linux UNIX domain socket support
  • Connect (network sockets) support

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Cross-platform PeerTalk implementation in Rust

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