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TypeScript 35 5 Updated Jun 6, 2024

Mixbox is a library for natural color mixing based on real pigments.

C# 1,940 113 Updated Jan 30, 2024

Exposes Azure Kinect Support for integration into Unreal Engine Applications.

C++ 87 16 Updated Nov 9, 2021
TypeScript 46 3 Updated Aug 12, 2023
JavaScript 135 25 Updated Aug 6, 2023

A signed distance field (SDF) image generator for 2D paths such as font glyphs, accelerated using WebGL.

JavaScript 34 1 Updated Jan 5, 2022

[CVPR 2024] Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data. Foundation Model for Monocular Depth Estimation

Python 6,582 504 Updated Jul 17, 2024

Extend Three.js standard materials with your own shaders!

TypeScript 822 54 Updated Jun 10, 2024
TypeScript 167 5 Updated Dec 21, 2022

Replaces the Team Fortress 2 announcer with the commentator from NFL Blitz 2001

2 Updated Oct 13, 2020

Set of experiments and extensions to THREE.js.

Roff 699 94 Updated Jul 24, 2023

A simple optical flow implementation by fragment shader for Unity.

HLSL 110 19 Updated Mar 3, 2018

Export an equirectangular panorama image from a three.js scene

JavaScript 201 39 Updated Apr 15, 2021

Record a video in the browser or directly on the File System from a canvas (2D/WebGL/WebGPU) as MP4, WebM, MKV, GIF, PNG/JPG Sequence using WebCodecs and Wasm when available.

JavaScript 303 15 Updated Jul 7, 2024

Floating Capsule Character Controller (Rigibody control)

TypeScript 380 50 Updated Aug 2, 2024

Samples for Azure Kinect

C 590 333 Updated Jul 7, 2023

This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.

GLSL 881 222 Updated Aug 4, 2024

SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism

Roff 1,387 61 Updated Feb 4, 2024

🎮 Turns GLTFs into JSX components

JavaScript 4,531 295 Updated Aug 5, 2024

Code examples that accompany the MDN Web Docs pages relating to Web Audio.

HTML 1,239 431 Updated Jun 3, 2024

A toy physically based GPU path tracer (C++/OpenGL/GLSL)

C++ 1,798 172 Updated Feb 9, 2024

A collection of tone mapping functions available both as ES modules strings and as GLSL files for use with glslify.

GLSL 172 16 Updated Jul 6, 2024

Procedural painting algorithms in Unity 3d with compute shaders based on genetic evolution algorithms

C# 488 57 Updated Mar 1, 2022

Detect and report browser and hardware features.

TypeScript 72 2 Updated Dec 9, 2022

A parametric EQ for Web Audio

TypeScript 192 3 Updated Mar 16, 2023

Stable Diffusion in Blender

Python 1,057 81 Updated Jul 18, 2024

Text-to-3D & Image-to-3D & Mesh Exportation with NeRF + Diffusion.

Python 8,075 718 Updated Dec 10, 2023

3D playground built on three.js and cannon.js.

TypeScript 1,438 369 Updated Oct 12, 2023

[alpha] A web development environment for creative coding

JavaScript 812 19 Updated Jul 29, 2024

Demonstration of Sean O'Neil's Atmospheric Scattering Shaders from GPU Gems 2. Bonus: Lens Flares!

C++ 35 10 Updated Jun 4, 2017
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