I designed and coded a little 2D game where you have to run away from the black hole, collect some evaluation points and arrive safely to the moulinet. If that sounds familiar that means you are also a 42 student.
Olawale and me created a small 3D game. Based on the a very famous Wolfenstein_3D. Learned about Ray casting and game developing.
Sonja and I coded a small bash-like shell in C. Its features include several builtins, redirections, pipes, subshells, variables, and much more.
Together with my peers Alice and Olawale, we created a HTTP web server in C++. We used Nginx as a reference, and our server is following the HTTP/1.1 standard.
Final project of the 42 Heilbronn curriculum. doreshev, pweinstock and me created a fully functional website with frontend, backend and database. Users will need to run through an authentication process, login and can then play our reinterpretation of the game Pong (1972) agains each other, spectate an ongoing game, chat with other users or browse through user profiles and the highscore board.
In our first in-haus 42 hackathon we got the challenge to make our school better. I had the idea for helping the students go through our projects in the form of a game. ALf, Fredi, Jakob, Kerem and me in 24 hours finished our first MVP.
A hackathon organised by LeanSpace Our task was to build a web app to control satellites. Using their API and automating the process for the users. The user says which coordinates and the system should calculate and search for the most optimal satellite choice (the best accuracy/reaching time).
Some of my early webdevolping projets.
In 42 while you learn c++ you have to write a lot of classes. To make that process easier I designed (actually one of my first c++ projects) a little application that automates the class making. It saved me a lot of time during the exercises.
I was part of the Talent Scolarship at Campus Founders as part of my entrepreneurial journey I designed a web page for my Startup.
A small art and coding project Tobi Jakob and I participated with the help of bleeptrack. Created motion based instalaltion for the Nigth of Science event in Heilbronn.