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  • NVIDIA
  • Santa Clara, CA

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  1. Final184 Final184 Public

    Voxel Cone Tracing implemented in a well-abstracted layer that wraps around Vulkan.

    C++ 13 3

  2. Nome3 Nome3 Public

    The third iteration of the Non-Orientable Manifold Editor project.

    C 8 3

  3. AT89ISP AT89ISP Public

    Arduino based AT89S52 programmer

    C++ 21 13

  4. Nemo Nemo Public

    A work in progress interactive 3D modeling software.

    C++

  5. advect advect Public

    A multithreaded simulation demo with a simple scheduler

    C++

  6. RHI RHI Public

    Render Hardware Interface. With DX11 and Vulkan backends

    C++ 26 2