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shader: ensure RESTRICT is defined for all vendors #102

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merged 1 commit into from
Aug 29, 2018

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jakogut
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@jakogut jakogut commented Aug 29, 2018

This patch ensures that the restrict macro is defined for all graphics
vendors.

This fixes shader compilation errors when using Mesa3D, which reports
its vendor as X.org.

This patch ensures that the restrict macro is defined for all graphics
vendors.

This fixes shader compilation errors when using Mesa3D, which reports
its vendor as X.org.
@tobspr tobspr merged commit 52f1371 into tobspr:master Aug 29, 2018
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tobspr commented Aug 29, 2018

Thanks!

@jakogut jakogut deleted the fix-mesa3d-shader-compilation branch August 30, 2018 03:39
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2 participants