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@raysan5
Ray raysan5
I make videogames and technology to make videogames. Always available for gamedev teaching, talks, conferences and consulting. Feel free to message me! 😄

@raylibtech Barcelona

@wjakob
Wenzel Jakob wjakob
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering.

EPFL Lausanne, Switzerland

@mitsuhiko
Armin Ronacher mitsuhiko
Software developer and Open Source nut. Creator of the Flask framework. Engineering at @getsentry. Other things of interest: @pallets and @rust-lang

Sentry Austria

@bkaradzic
Бранимир Караџић bkaradzic
coder (gamedev, open source, ex-demoscene) 🍀 author of bgfx open source rendering library

Los Angeles, CA

@syoyo
Syoyo Fujita syoyo
No ray tracing no life.

Light Transport Entertainment, Inc. Tokyo, Japan

@karpathy
Andrej karpathy
I like to train Deep Neural Nets on large datasets.

Stanford

@gfx-rs
Rust Graphics Mages gfx-rs
Portable Graphics and Compute in Rust

Earth