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RELEASE 1.4
Updated memory allocation in outputAddChar() uses malloc + temp array
instead of realloc(), seems to be less buggy
Updated all function documentation and inline comments to be more helpful.
RELEASE 1.3
Improved character rendering.
Renders one character at a time when received.
Rerenders full output array when WM_PAINT.
Displays sweet caret when in connect mode.
RELEASE 1.2
Nicer character rendering based on typer example.
Only renders on WM_PAINT and therefore renders
entire output string when a character is received.