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ConSwi, a swipe game for Godot 3

Getting started:

  1. Get source: git clone https://github.com/thunderrabbit/conswi

  2. Get Godot engine: https://godotengine.org/download

    a. Extract and run Godot application.

    b. Open robdot_conswi project.

To add new shapes to ShapeDatabase

  1. Load Level 0.
  2. Turn on debug mode by setting debug_level = 1. (optional) Set fill_level = true and max_tiles_avail = 1000.
  3. Start the game.
  4. Swipe desired shapes.
  5. Copy the array from output window to ShapesDatabase.
  6. Name the shape and format the array so it's easily human readable.

Source code License

Source code Copyright (C) 2021 Rob Nugen

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see https://www.gnu.org/licenses/.

Images License

Images in this game are licensed 2021 ist Associates, under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License