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UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
Official implementation of Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Image
A .NET library that makes it easier to create beautiful console applications.
基于Flux扩展开发的UnityAct技能编辑器, ,集成Mirror支持局域网联机
Wechat Mini Game Unity engine adapter documents.
Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.
Upgraded version of my previous mmo-server project to use the new 2.0 version of the bepu physics engine, servers outgoing communication logic now queues up packets and sends them all out in groups…
Pure C# 3D real time physics simulation library, now with a higher version number.
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
A GUI client for Windows, support Xray core and v2fly core and others
C# as you know it but with Go-inspired tooling (small, selfcontained, and native executables)
A Unity dialogue system that features an easy to use drag and drop graph. ScriptableObject driven with the ability to write custom actions and conditions to create complex dialogue workflows.
Cecil is a library to inspect, modify and create .NET programs and libraries.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
.NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.
[Unity]基于UGUI的LayoutSystem写的无限循环滚动列表。支持动态宽度/高度。
Fast, Low-Memory, Easy Excel .NET helper to import/export/template spreadsheet (support Linux, Mac)
An unofficial C#/.NET SDK for accessing the OpenAI GPT-3 API
OpenAI .NET sdk - Azure OpenAI, ChatGPT, Whisper, and DALL-E
Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.
HotReload Unity C# script without exit play mode and keep the running context unchanged
Lightweight and fast library written in C# for reading Microsoft Excel files
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Combining Lego like bricks + Minecraft buidling style in Unity.
Tool for adding easily lot of objects in the scene.
DotNetty project – a port of netty, event-driven asynchronous network application framework