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🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
WebGL lessons that start with the basics
Shadertoy-like live preview for GLSL shaders in Visual Studio Code
Example code for the OpenGL Shading Language Cookbook - 2nd Edition (3rd Edition now available)
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
A curated list of awesome OpenGL libraries, debuggers and resources.
🎓 A workshopper for GLSL shaders and graphics programming
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
The dotfiles I use, and the dotfiles that you should "create yourself" 😉
Navigate and manipulate file system. Part of 'mini.nvim' library.
Compatibility tool for Steam Play based on Wine and additional components
SASM - simple crossplatform IDE for NASM, MASM, GAS and FASM assembly languages
Hackable open-source version of Anthropic's AI Artifacts chat
Infrastructure powering E2B - Secure Runtime for AI Agents & Apps
A tool for secrets management, encryption as a service, and privileged access management
Nomad is an easy-to-use, flexible, and performant workload orchestrator that can deploy a mix of microservice, batch, containerized, and non-containerized applications. Nomad is easy to operate and…
Libav github mirror, clone of git:https://git.libav.org/libav
Secure open source cloud runtime for AI apps & AI agents
OpenAPI Generator allows generation of API client libraries (SDK generation), server stubs, documentation and configuration automatically given an OpenAPI Spec (v2, v3)