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Huawei Ireland Research Center
- Old Europe
- https://www.tobias-franke.eu
- @thefranke
- @[email protected]
Thomas Poulet
Bindless-Chicken
Rendering Engineer, making fancy pixels @something Mighty
Something Mighty France
Nicholas Brancaccio
pastasfuture
Bonfire Studios, Previously: Unity, Playdead, Floored Oakland, CA, USA
Morgan McGuire
morgan3d
Affiliated with Roblox, Casual Effects, University of Waterloo, McGill University, Pasteur Labs
Vancouver, BC
Wenzel Jakob
wjakob
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering.
EPFL Lausanne, Switzerland
Aras Pranckevičius
aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.
Kaunas, Lithuania