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This plugin aims to use boost::python and create an easily accessible wrapper around the Source Engine API for scripter use.
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
Blargg's video game music emulation library, which allows audio applications to easily add playback support for the music of many classic video game consoles.
OpenUI let's you describe UI using your imagination, then see it rendered live.
Game Boy / Gameboy Color emulator for macOS, Windows, Linux, BSD and RetroArch.
Flycast is a multiplatform Sega Dreamcast, Naomi, Naomi 2 and Atomiswave emulator
A fork of Flycast, a multiplatform Sega Dreamcast, Naomi and Atomiswave emulator. Intended for netplay and quality of life improvements for training & online tournament play
Light and instant media streaming client for web radios and TVs written in Python
A self-hosted web radio management suite, including turnkey installer tools for the full radio software stack and a modern, easy-to-use web app to manage your stations.
A decompilation of Super Smash Bros Melee brought to you by a bunch of clever folks.
bottiger1 / Cubemaker
Forked from NeilJed/VTFLibCubemaker converts Valve skybox textures to a single cubemap texture that can be applied to a func_brush to act exactly like a skybox.
A 3D game engine for GameCube, Wii, 3DS, Windows, Linux, and Android.
Garry's Mod addon that uses libsm64 to put Mario in the game
A binary splitting tool to assist with decompilation and modding projects
A tool to assist in the compiling of source engine maps
Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux)
(unmaintained) recompiling NES roms into native executables
Tool to statically recompile N64 games into native executables
A repository for extra custom models for Upscayl.