-
Sifflet
- Bordeaux // Paris
- https://tabanella.me
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Library of useful functions and tables for Lua programming for the PICO-8 fantasy console
Check out this algorithm for maze generation I came up with.
🕹️ A game starter template for Pico-8 developers!
Just my repository for mocking and writing down basic implementations I have been thinking about.
A curated collection of games from other systems ported to the PICO-8 platform
A PICO-8 demake of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion.
A wrapper to distribute your games in the AppStore
A Pico-8 game architecture experiment, the source is public for teaching purposes.
Shrink (minify) Pico-8 carts, as well as other tools (e..g linting, format conversion)
Tools and Python libraries for manipulating Pico-8 game files. http:https://www.lexaloffle.com/pico-8.php
A simple build tool for multi-file PICO-8 projects
Tiled map editor plugin to load/save PICO-8 cartridges
An open-world adventure game written in Pico-8, including full tutorial.
A curated list of awesome PICO-8 resources, carts, tools and more
Tools, toys, experiments, etc. for the pico8 fantasy console.
A integration library seamlessly combining Phaser 3 with Vue for enhanced game development.
TypeScript-first schema validation with static type inference
Unity 2D Character Controller (FSM Pattern)