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Automatic rigging using neural network from RigNet
All Algorithms implemented in Python
Accurate 3D Face Reconstruction with Weakly-Supervised Learning: From Single Image to Image Set (CVPRW 2019)
OpenMMLab Semantic Segmentation Toolbox and Benchmark.
Ultra Fast Structure-aware Deep Lane Detection (ECCV 2020)
Code release for NeRF (Neural Radiance Fields)
Code release for Local Light Field Fusion at SIGGRAPH 2019
Official PyTorch implementation of "I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Image", ECCV 2020
An implementation of Tacotron 2 that supports multilingual experiments with parameter-sharing, code-switching, and voice cloning.
[CVPR 2020] Dataset of "TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Style"
Code for our CVPR 2020 (ORAL) paper - TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Style.
High-Resolution 3D Human Digitization from A Single Image.
Python package for point cloud registration using probabilistic model (Coherent Point Drift, GMMReg, SVR, GMMTree, FilterReg, Bayesian CPD)
Code accompanying the paper "Learning Agile Robotic Locomotion Skills by Imitating Animals"
Bayesian Coherent Point Drift (BCPD/BCPD++/GBCPD/GBCPD++)
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …