A puzzle game inspired by Corrypt and Game Title.
The original implementation by Sean Barrett
[email protected]
https://silverspaceship.com/promesst/
The Linux port (SDL2 + OpenGL) by David Gow
[email protected]
@DyslexicDeity on X (former Twitter)
https://davidgow.net/
The backport to SDL 1.2 by Szymon 'vamastah' Morawski
https://szymor.github.io/
A sequel also exists:
https://silverspaceship.com/promesst2/
Arrow keys to move.
Buttons A and B (Z and X keys) are actions that become available when you have the appropriate equipment.
Button R (Backspace key) to undo to before you entered the current room.
Look at the git commit history for the newest changes.
Version 1.01 (2013/02/26)
- fixed a bug in 1.00 which caused checkpoints to save to disk incorrectly; checkpoints worked correctly until you quit, then were wrong. Now they should always work.
Version 1.00 (2013/02/24)
- initial release