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Normal map feature should have reconstruct Z enabled by default #983

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johang88 opened this issue Jan 2, 2021 · 0 comments · Fixed by #1170
Closed

Normal map feature should have reconstruct Z enabled by default #983

johang88 opened this issue Jan 2, 2021 · 0 comments · Fixed by #1170
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area-GameStudio area-Graphics bug Something isn't working good first issue Good for newcomers

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@johang88
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johang88 commented Jan 2, 2021

Release Type: Official Release
Platform(s): All
Describe the bug
Reconstruct Z is disabled for materials by default, this is incompatible with the default import setting for normal maps which has compression enabled.

Expected behavior
I expect these default settings to be consistent so that normal mapped materials just works without having to change any settings for default scenarios.

@johang88 johang88 added the bug Something isn't working label Jan 2, 2021
johang88 added a commit to johang88/stride that referenced this issue Oct 20, 2021
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phr00t pushed a commit to phr00t/FocusEngine that referenced this issue Oct 25, 2021
phr00t added a commit to phr00t/FocusEngine that referenced this issue Oct 30, 2021
johang88 added a commit to johang88/stride that referenced this issue Jul 15, 2022
johang88 added a commit to johang88/stride that referenced this issue Jul 15, 2022
tebjan added a commit that referenced this issue Jul 15, 2022
#983 Update DefaultValue attribute for IsXYNormal property
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Labels
area-GameStudio area-Graphics bug Something isn't working good first issue Good for newcomers
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