PS4 prx library with some useful additions
- Visual Studio 2015+
- Sony PS4 4.00 SDK or newer
- Download the latest release from Release
- Put libSceUtils.a in
C:\Program Files (x86)\SCE\ORBIS SDKs\4.000\target\lib\
- Put SceUtils folder in
C:\Program Files (x86)\SCE\ORBIS SDKs\4.000\target\include
- Add
#include <SceUtils\SceUtils.h>
into your project
- System
- File Systems
- Write/Read File
- Make Directory
- Check if file/directory Exist
- Notification
- Notication with Custom icon (Provided from https://github.com/OSM-Made/PS4-Notify)
- IME
- Keyboard
- Dialog
- File Systems
- INI
- Create/Read INI files
- Strings
- va
- char* to wchar*
- Detours
- Hooking/Restoring for sprx projects
- vec/vec2/vec3/vec4