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一款极速瓦片地图下载器,支持mapbox矢量瓦片下载。支持谷歌影像、百度地图、高德、天地图、OSM、ESRI、腾讯、微软等瓦片地图下载,离线地图soeasy。
Bringing the 3D geospatial ecosystem to Unreal Engine
查看 UE4 Pak 文件的图形化工具,支持 UE4 pak/ucas 文件
This repo contains the upstream webrtc stack code, with updates for Open WebRTC Toolkit.
High-Performance Rendering Framework on Stream Architectures
🚀AI拟声: 5秒内克隆您的声音并生成任意语音内容 Clone a voice in 5 seconds to generate arbitrary speech in real-time
Post Effects extension for t3d.js.
ThingJS 3D Engine (t3d) is a lightweight, web-first, and extendable 3D rendering library.
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Efficient UE browser uses CEF open source kernel; When the frame rate is 60 per second and the resolution is 4K, a single GPU is rendered, and the UE and browser will not lose frames. 8K frame rate…
Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Lightweight, cross-platform & full-featured shader IDE
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing
A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4
VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
Compute Stochastic Screen Space Reflections for unity post processing
RenderDoc is a stand-alone graphics debugging tool.
A brief computer graphics / rendering course
Step-by-step guide through the abstract and complex universe of Fragment Shaders.