An example of LWF for C++ with UIKit renderer.
LWF https://gree.github.io/lwf/
LWF is an animation engine which can play animation data converted from FLASH contents in HTML5, Unity, Cocos2d-x, iOS UIKit, and more. LWF is designed to make game development easy and fun.
It means that LWF allows you to make animation using Adobe Flash for your iOS Application.
Open Hello-LWF-UIKit.xcworkspace using Xcode 5 or later and run it. You'll see a Flash movie which is embedded on iOS UIView.
(This example animation is also available on HTML5 https://gree.github.io/lwf-demo/html5/lwf-loader/sample3.html)
Use CocoaPods with Podfile as the following.
pod 'LWF/UIKit'
- Take a look at the Storyboard of this example and then find LWFView in View Controller Scene.
- Objective-C LWF API document
Please take a look at LWF Presentation and LWF Production Guide.
Install LWFS https://github.com/gree/lwfs to convert Adobe Flash data into LWF data. It automatically converts in ~/Desktop/LWFS_work folder and shows the data on Web browser.