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2.10 Features: Stream manager improvements #88

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merged 7 commits into from
Nov 30, 2022

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@JR-Morgan JR-Morgan commented Nov 10, 2022

A prerequisite for #85
A rewrite of the Stream Manager to separate the commit selection and receiving functionality from the UnityEditor namespace.

  • Refactored Account/Stream/Branch/Commit selection - now they are in nice reusable OptionSelection<T> wrappers that can be serialized nicely.
  • Added new Speckle Receiver component as direct replacement for Stream Manager.
    • With some improvements over the old Stream Manager
    • Searchable stream/branch/commit menus
    • Serialised selection
    • Stream preview
  • Added new Speckle Sender component to allow for editor sending (with selection).
  • In future, these new components will also replace the runtime receiving components. see Consolidate Editor and Runtime components #85

TODO:

  • Update 2.10 core/objects
  • Bump package version
  • Check with @haitheredavid about conflicts?

@JR-Morgan JR-Morgan changed the title Stream manager improvements 2.10 Features: Stream manager improvements Nov 10, 2022
@JR-Morgan JR-Morgan added this to the 2.10 milestone Nov 10, 2022
@JR-Morgan JR-Morgan self-assigned this Nov 10, 2022
@JR-Morgan JR-Morgan added enhancement New feature or request editor Related to editor functionality labels Nov 10, 2022
@JR-Morgan JR-Morgan marked this pull request as ready for review November 17, 2022 21:03
@JR-Morgan JR-Morgan merged commit d1a0a66 into main Nov 30, 2022
@JR-Morgan JR-Morgan deleted the jrm/stream-manager-improvements branch December 5, 2022 13:31
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Slow loading times on Operations.Receive Add mesh colliders to imported game objects
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