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Milkstone Studios
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- https://linktr.ee/SoyUnBonus
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This plugin allows you to use accurate and correct Arabic text in your game or 3D application. Supports Tashkeel and Hindu numbers. Supports C# and JavaScript. Supports 4 Persian Characters.
foobar2000 component for integration with Discord Rich Presence
A fully open source modeling, geonodes, and shader library for Blender!
This is a repository about dark themed Double Commander.
🎏 A curated collection of all country flags in SVG — plus the CSS for easier integration
Free and open source manga reader for Android
CPU Particle system for godot engine.
The most powerful and modular stable diffusion GUI, api and backend with a graph/nodes interface.
Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
KitRifty / io_import_x
Forked from Poikilos/io_import_ximport/export .x files in Blender 2.79 (poikilos fork allows install via GUI) (Click "Code", "Download ZIP")
Typewriter for TextMesh Pro. TMP_Typewriter prints out characters one by one. ( Required the DOTween. )
A simple Windows / Xbox app for generating AI images with Stable Diffusion.
A collection of shaders to emulate the display of an NTSC signal through a CRT TV
A curated list of free/libre plugins, scripts and add-ons for Godot
Dynamic Parkour System is a FREE plugin for Unity that allows anyone to import any model and have an already working controller with parkour capabilities like in Assassin's Creed games.
Autocomplete modules for Blender python API
This plugin uses the MultiMeshInstance2D to render thousands of bullets easily while running the logic in C++ to run at maximum performance.
The following batch files are included in the archive 1) Advanced Explorer Settings — This changes more than a dozen File Explorer related settings on Windows 10 that turn of animations, enable men…
Godot Engine – Multi-platform 2D and 3D game engine
An inverse kinematics solution for Unity using the Burst compiler with support for arbitrarily long joint chains.
A simple and easy-to-use library to enjoy videogames programming
A simple post-processing outline effect that uses depth-based edge detection.