Jonas Sorgenfrei
jonassorgenfrei
Houdini FX TD &&
Computer Graphics Programmer [C/C++;Python;Java]
Rise Visual Effects Studio Germany
Eric Pavey
AKEric
Sr Director Of Techart at 31st Union
https://pythonwiki.tiddlyspot.com/
https://mayamel.tiddlyspot.com/
California
Lior Ben Horin
liorbenhorin
Ominverse Developer Relations - NVIDIA,
Ex CTO at Snowball Studios,
Creator of Pipeline for Maya
NVIDIA Tel Aviv
Roy Nieterau
BigRoy
Technical Director @Colorbleed
Develop to liberate the artist from technical struggles and aid them in designing inspiring and memorable artistic content.
Colorbleed Utrecht, Netherlands
Mike Slivinski
mslivinski
I make things. Mostly video games and tools for making things for video games.
Ohio, United States
Patrick Loeber
patrickloeber
I create free content about Python and AI on YouTube and my website • YouTube 250K+ • Developer Advocate at @AssemblyAI
@AssemblyAI
Siew Yi Liang
sonictk
I try making things fast. Ex-Apple/Blizzard, now at Epic Games working on Verse. Personal account & personal opinions.
California/Singapore
Ritaro
O-Ritaro
Technical Artist
SOFTIMAGE|3D,SoftimageXSI,Maya,Max,MotionBuilder,Hoidini,Blender
MiddleWare;RenderWare,Alchemy,Unity,UnrealEngine4
HEXADRIVE Inc. Tokyo Studio Japan
Aleksandar Kocic
alx00x
Pipeline TD | Working in the VFX and Game Development industry
3Lateral doo Novi Sad Belgrade, Serbia
Jasper Bekkers
Jasper-Bekkers
CEO at Traverse Research. Previously at Frostbite, OTOY, EA/SEED and Embark Studios.
DMs open on Twitter.
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