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Godot 4's missing some key features and some nicer ways to handle some things, so I wrote myself a way to do it better.

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Godot's C# Library Extended

Godot 4's missing some key features and some nicer ways to handle some things, so I wrote myself a way to do it better. Feel free to help with the project if you would like to.

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Godot 4's missing some key features and some nicer ways to handle some things, so I wrote myself a way to do it better.

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