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Ray-tracing port from a rust implementation

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Ray-Tracing in Go

This is a port of the repository https://github.com/dps/rust-raytracer

There are some small modifications from my part

Example

Run

To run you can execute:

go run cmd/ray-tracing/main.go

There are still issues with the algorithm, so its not perfect.

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Ray-tracing port from a rust implementation

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