- Bei Jing
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A lightweight library for portable low-level GPU computation using WebGPU.
A lightweight message queue. Like AWS SQS and RSMQ but on Postgres.
A high-performance observability data pipeline.
Automatic LOD generation + scene optimization
Rust implementation of Binary Object Representation Serializer for Hashing
Distributed LLM inference for mobile, desktop and server.
Sprite glow effect for Unity via HDR outline and bloom post-processing
Powerful Behavior Tree Editor using GraphView for Unity
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, me…
Path creation asset for Unity game development
A Unity DOTS framework for my personal projects
C++ implementation of the 3D QuickHull algorithm
Simple tracing (mark and sweep) garbage collector for Rust
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
Open source real-time translation app for Android that runs locally
Lexbor is development of an open source HTML Renderer library. https://lexbor.com
C++ cross-platform wrapper around dynamic loading of shared libraries (dll, so, dylib)
Speech-to-text, text-to-speech, and speaker recognition using next-gen Kaldi with onnxruntime without Internet connection. Support embedded systems, Android, iOS, Raspberry Pi, RISC-V, x86_64 serve…
C++ implementation of a fast hash map and hash set using hopscotch hashing
💎 Amber the programming language compiled to bash
A fast & densely stored hashmap and hashset based on robin-hood backward shift deletion