Highlights
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little-penguin-1 Public
A series of Linux kernel programming assignments made from the eudyptula challenge.
UpdatedAug 8, 2024 -
cloud-1 Public
Automated deployment of a containerized application in cloud
Dockerfile UpdatedAug 4, 2024 -
ft_ssl Public
Recoding of the OpenSSL program, specifically the MD5, SHA-256 and SHA-512 hashing algorithms.
C UpdatedJun 30, 2024 -
ft_malcolm Public
An introduction to Man in the Middle attacks. Implementation of the Address Resolution Protocol spoofing/poisoning method.
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libasm Public
The aim of this project is to get familiar with assembly language.
C UpdatedMay 16, 2024 -
malloc Public
This project is about implementing a dynamic memory allocation mechanism.
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ft_ping Public
Re-coding the ping (inetutils 2.0) command to get acquainted with TCP/IP communication between two machines on a network.
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advent_of_code Public
Advent of Code is an Advent calendar of small programming puzzles for a variety of skill sets and skill levels that can be solved in any programming language.
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42_webserv Public
Implementation of a server in C++: The focus of this project is to implement an HTTP/1.1 Server capable of handling multiple connection through kernel event notification mechanism according to RFC.
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impractical_python Public
Projects from the book Impractical Python Projects by Lee Vaughan
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42_cpp_modules Public
Introduction to c++. Modules have a practical orientation, with example exercises in all sections.
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42_ft_containers Public
Implementation of a few container types of the C++ standard template library.
C++ UpdatedJan 21, 2023 -
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learning-practice Public
practice for learning different concepts of programming
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AI-projects-CS50 Public
This course explores the concepts and algorithms at the foundation of modern artificial intelligence, diving into the ideas that give rise to technologies like game-playing engines, handwriting rec…
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42_miniRt Public
This project is an introduction to the beautiful world of Raytracing: to render simple Computer-Generated-Images and implement mathematical formulas.
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ray-tracing-in-one-weekend Public
This is my C implementation of "ray traced" image rendering on the basis of a book "Ray Tracing in One Weekend" The output of images is a PPM(P3) file.
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42_so_long Public
This project is a very small 2D game. It is made of basic textures, sprites and basic gameplay elements.
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