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WIP: Add an all-syscalls feature which disables seccomp filtering
Our seccomp filtering necessarily adds overhead to each system call, which is undesirable for syscall-heavy workloads like graphically intensive games. This is currently incomplete. It depends on flatpak#5084, but also needs solutions to: - preventing ioctl TIOCSTI (CVE-2017-5226): at the moment this is done in a relatively crude way via bwrap --new-session - preventing access to the kernel keyring (see also flatpak#4281): at the moment this is unsolved Resolves: flatpak#4187 Signed-off-by: Simon McVittie <[email protected]>
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