Stars
A rough octree implementation to support frustum culling and raycasts in complex THREE.js scenes
Mesh triangle reduction using quadrics
MyMiniFactory / Fast-Quadric-Mesh-Simplification
Forked from sp4cerat/Fast-Quadric-Mesh-SimplificationWASM version of Fast Quadric Mesh Simplification
Mesh decimation using Quadric error metrics
Live three.js mesh simplification demo https://neurolabusc.github.io/simplifyjs/
Implementation of the Neural Mesh Simplification paper
⚡️HivisionIDPhotos: a lightweight and efficient AI ID photos tools. 一个轻量级的AI证件照制作算法。
A tiny (304B to 489B) utility to check for deep equality
a WebGL2 based medical image viewer. Supports over 30 formats of volumes and meshes.
The NiiVue React component for React-based applications
ct2print for converting voxel images to mesh for 3D printing
An implementation of mesh simplification algorithm using python
A Python tool to simplify a Mesh (With and Without Textures) to a specific Number of Faces using the MeshlabXML Library
Minimalistic portfolio/photography site with masonry grid, page transitions and big images. Themeable with Theme UI. Includes Light/Dark mode.
Photo blog, reporting 🤓 EXIF camera details (aperture, shutter speed, ISO) for each image.
Three.js library for fracturing and slicing meshes in real time.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
An arbitrary-precision Decimal type for JavaScript
⭐️一款好用又强大的开源社区,基于 Spring Boot、MyBatis-Plus、MySQL、Redis、ElasticSearch、MongoDB、Docker、RabbitMQ 等主流技术栈,附详细教程,包括Java、Spring、MySQL、Redis、微服务&分布式、消息队列等核心知识点。学编程,就上技术派😁。
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LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
基于Echarts的可视化数据大屏设计器(包含设计、预览、分享等全部流程)