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sm64-port / sm64-port
Forked from n64decomp/sm64A port of https://www.github.com/n64decomp/sm64 for modern devices.
Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.
MorsGames / sm64plus
Forked from sm64-port/sm64-portA fork of sm64-port that focuses on QoL improvements and customizability.
DarioSamo / sm64rt
Forked from sm64pc/sm64exFork of https://github.com/sm64pc/sm64ex with raytracing support.
fgsfdsfgs / sm64-port
Forked from mkst/sm64-portPS2, PS3, OG Xbox and DOS ports of sm64-port.
mkst / sm64-port
Forked from sm64-port/sm64-portMy mirror of the sm64-port. You probably want to look at the 3DS port branch: https://github.com/mkst/sm64-port/tree/3ds-port
VDavid003 / sm64-port-android
Forked from sm64-port/sm64-portA port of https://www.github.com/n64decomp/sm64 for modern devices.
w23 / xash3d-fwgs
Forked from FWGS/xash3d-fwgsVulkan Ray Tracing fork of Xash3D FWGS engine. Intended to be merged into master at some point in the future.
Hydr8gon / sm64
Forked from n64decomp/sm64A port of Super Mario 64 for the DSi
ckosmic / sm64ex-psc
Forked from sm64pc/sm64exFork of https://github.com/sm64pc/sm64ex ported to the PlayStation Classic.
ckosmic / libsm64
Forked from libsm64/libsm64Mario 64 as a library for use in external game engines
clamintus / xash3d-switch
Forked from switchports/xash3d-switchUpdated version of xash3d-switch. Runs on latest firmware and AMS.
fgsfdsfgs / xash3d-fwgs
Forked from FWGS/xash3d-fwgsXash3D FWGS engine. Rebooted fork since big Xash3D 0.99(1.0 is not yet) update.
ZDoom / zdbsp
Forked from rheit/zdbspZDBSP is ZDoom's internal node builder.
MechaDragonX / sm64revolution
Forked from sm64-port/sm64-portA port of Super Mario 64 to the Nintendo Wii using the PC port's code https://www.github.com/sm64-port/sm64-port