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  • Building another portolio site using Astro to house my works and future blog articles

    XSLT Updated Sep 8, 2024
  • home-ground Public

    A portolio concept based on my love for football

    JavaScript Updated Aug 27, 2024
  • A site to track the events leading up to the wedding

    JavaScript Updated Apr 26, 2024
  • I created a smoke shader to mimic the vapours coming out of a hot cup of coffee

    JavaScript Updated Apr 26, 2024
  • enov8-poc Public

    A react native app using the latest tech stack: clerk, tamagui, expo router

    TypeScript Updated Jan 30, 2024
  • Discover, Share, Savor - Your Culinary Adventure Awaits!

    TypeScript MIT License Updated Jan 19, 2024
  • tasty-trove Public

    Discover, Share, Savor – Your Culinary Adventure Awaits!

    TypeScript Updated Jan 17, 2024
  • An objectives tracker app I created while practicing react + typesctipt basics

    TypeScript Updated Jan 16, 2024
  • Bruno Simon's black friday bounce game

    JavaScript Updated Nov 23, 2023
  • Created with CodeSandbox

    JavaScript Updated Nov 20, 2023
  • marble-race Public

    My first react three fibre game

    JavaScript Updated Nov 16, 2023
  • r3f-physics Public

    Working with Rapier to add physics to objects

    JavaScript Updated Nov 13, 2023
  • r3f-macbook Public

    Experiemnting with a portfoloi concept

    JavaScript Updated Nov 8, 2023
  • Created with CodeSandbox

    JavaScript Updated Nov 7, 2023
  • Working with post processing effects in r3f

    JavaScript Updated Nov 7, 2023
  • A r3f scene of an architectural model of a clinic

    JavaScript Updated Nov 7, 2023
  • A React Three Fibre scene of a portal I modeled in Blender

    JavaScript Updated Nov 4, 2023
  • Animating a galaxy of stars using custom threejs shaders

    JavaScript Updated Nov 1, 2023
  • raging-sea Public

    Creating a sea wave using custom shaders in threejs

    JavaScript Updated Oct 30, 2023
  • Testing custom shader patterns

    GLSL Updated Oct 29, 2023
  • Working with RawShaderMaterial

    JavaScript Updated Oct 26, 2023
  • Working with model imports and animations in R3F

    JavaScript Updated Oct 25, 2023
  • Working with environments, lights, shadows, ground, staging

    JavaScript Updated Oct 18, 2023
  • Getting started with R3F

    JavaScript Updated Oct 17, 2023
  • Adding physics to a ThreeJS render. Powered by CannonJS

    JavaScript Updated Oct 16, 2023
  • Working with scroll based animations

    JavaScript Updated Oct 15, 2023
  • A highly customizable galaxy renderer using ThreeJS

    JavaScript Updated Oct 13, 2023
  • Working with particles

    JavaScript Updated Oct 12, 2023
  • Haunted house experience in ThreeJS

    JavaScript Updated Oct 12, 2023
  • Working with shadows

    JavaScript Updated Oct 10, 2023