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Showing results

Simulation-based inference toolkit

Python 584 150 Updated Oct 25, 2024

This project provides a WebGL2 shader to render a non-rotating black hole with an accretion disc and background stars.

C++ 148 16 Updated Nov 11, 2020

Render stuff in curved space

C# 17 1 Updated Mar 10, 2022

Nori: an educational ray tracer

C++ 848 183 Updated Mar 26, 2024

The Ray Tracer Challenge in Rust

Rust 38 1 Updated Jul 18, 2022

😎 Curated list of awesome things around WebGPU ecosystem.

1,490 69 Updated Oct 7, 2024

A GPU raytracer inspired by the "Ray Tracing In One Weekend" series of books

Rust 31 3 Updated Sep 22, 2024

learning game physics with bullet physics and opengl

C++ 65 16 Updated Aug 9, 2017
C++ 1 Updated Feb 24, 2024

A set of interactive lecture notes about strong gravitational lensing

Jupyter Notebook 48 13 Updated May 31, 2024

An open source framework to add the effects of traveling at relativistic speeds to visualizations or games

C# 721 81 Updated May 2, 2024

This project aims to classify stars, galaxies, and quasars (luminous supermassive black holes) based on their spectral characteristics.

Jupyter Notebook 5 Updated Jul 30, 2023

roadmap to becoming a graphics developer

930 57 Updated Sep 10, 2023